Yoke of Suffering
Traps, mines and totems will benefit from the enabled shock, since this is an offensive modifier. However, they will only benefit from (span class="tc -mod")Enemies take x% increased Damage(/span) if the ailment is applied by a self-cast skill due to the wording of (span class="tc -mod")you have inflicted(/span). Ailments include Ignite, Chill, Freeze, Shock, Sap, Brittle, Scorch, Bleed, and Poison.
+(10-16) to all Attributes
+(10-20)% to Fire Resistance
+(10-20)% to Cold Resistance
+(20-40)% to Lightning Resistance
30% reduced Duration of Ailments on Enemies
(5-10)% chance to Shock
Enemies take 5% increased Damage for each type of Ailment you have inflicted on them
Your Elemental Damage can Shock
Let the unrepentant be dragged ever downwards by the weight of their sins.
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