Wings of Entropy

Main hand and off hand: Since Wings of Entropy counts as dual-wielding, each of the main and off hand weapon damages can be modified separately. Both share the same base physical damage, but the main hand deals additional fire damage while the off hand deals additional chaos damage. Similarly, allocating the Ambidexterity passive skill will modify each hand separately. Wings of Entropy can drop anywhere. It can be chanced.


(7-10)% Chance to Block Spell Damage

+(8-12)% Chance to Block Attack Damage while Dual Wielding

(60-80)% increased Physical Damage

Adds (75-100) to (165-200) Fire Damage in Main Hand

Adds (75-100) to (165-200) Chaos Damage in Off Hand

Counts as Dual Wielding

Fire and Anarchy are the most reliable agents of change.

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Hardcore Necropolis




Popular Builds

[3.1] Ahfack's Crimson Cyclone | 3.1WIP Everything Will be Fine! | 100% Pure Phys | All Content

[3.2] Adambjjoz's Wings of Entropy & Bringer of Rain Sunder Slayer - Uberlab & Red Maps