Wings of Entropy

(span class="tc -mod")Counts as Dual Wielding(/span) – Using Wings of Entropy counts as dual wielding, and therefore it benefits from the more attack speed and additional block chance of dual wielding. It also benefits from any modifiers pertaining to either dual wielding or two-handed weapons, but not one-handed weapons. However, it cannot be used to perform skills that require a two-handed weapon, such as Sweep. Wings of Entropy also opens new possibilities for skill and support choices because it provides the potential for dual wielding with a six-linked weapon, an option not normally available since one-handed weapons can have at most three sockets. Main hand and off hand: Since Wings of Entropy counts as dual-wielding, each of the main and off hand weapon damages can be modified separately. Both share the same base physical damage, but the main hand deals additional fire damage while the off hand deals additional chaos damage. Similarly, allocating the Ambidexterity passive skill will modify each hand separately.


(7-10)% Chance to Block Spell Damage

+(8-12)% Chance to Block Attack Damage while Dual Wielding

(60-80)% increased Physical Damage

Adds (75-100) to (165-200) Fire Damage in Main Hand

Adds (75-100) to (165-200) Chaos Damage in Off Hand

Counts as Dual Wielding

Fire and Anarchy are the most reliable agents of change.

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Hardcore Ancestor




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