Tinkerskin has a legacy variant. Be forewarned that using a Divine Orb on a legacy Tinkerskin will update the (span class="text-color -mod")increased Cooldown Recovery Speed for throwing Traps(/span) modifier to the current, lower value.
(140-170)% increased Evasion and Energy Shield
+(60-90) to maximum Life
(10-15)% increased Cooldown Recovery Rate for throwing Traps
15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy
30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy
Recover 100 Life when your Trap is triggered by an Enemy
Recover 50 Energy Shield when your Trap is triggered by an Enemy
Thin is the line between mechanical genius and magic.
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