The Three Dragons

This item does not convert stats or modifiers in any way, including modifiers such as "5% chance to Ignite". For example, if an enemy is struck by fire damage without Three Dragons it has a chance to be ignited based on the fire damage dealt equal to the sum of all "chance to Ignite" modifiers the player has. If the same hit is performed with Three Dragons equipped, the player may inflict a shock ailment based on the amount of fire damage dealt equal to the sum of all "chance to Shock" modifiers. This hit can no longer ignite the target (unless it also deals cold damage) and is therefore not affected by "chance to Ignite" modifiers in any way. Three Dragons prevents the player from applying Chill with cold damage, but does not allow the player to chill with lightning damage effectively disallowing the player from inflicting chill by dealing damage. You can still inflict chill on enemies by creating chilled ground, by using a source that directly chills enemies such as The Pandemonius or Arctic Armour, or by altering what types of damage can chill, such as with Callinellus Malleus or Dyadus.

[wiki]

+(26-30)% to all Elemental Resistances

Your Fire Damage can Shock but not Ignite

Your Cold Damage can Ignite but not Freeze or Chill

Your Lightning Damage can Freeze but not Shock


"The ice seared his naked feetAs the lightning stilled his heart,But it was the flames upon his lover's faceThat roused him to vengeance."- From 'The Three Dragons' by Victario of Sarn

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