The Oppressor

Other than taking damage from the hit, the mechanics of block are unchanged. A blocked hit still cannot apply on-hit effects, such as ailments or curses. The chance to play the block animation is based on the full damage of the hit. By default, you take 0% of the damage from blocked hits. Glancing Blows makes you take 65% of that damage. The Implicit modifier on Basemetal Treads, Darksteel Treads or Brimstone Treads, and the explicit modifier on The Oppressor, makes you take 20% of the damage of blocked hits. If you have at least one of these, you'll take 85% of the damage of blocked hits.[1] With all three sources, you will take 105% of the blocked hit, or 5% more damage than you would have taken if it was not blocked.


120% increased Block Recovery

-10% to amount of Suppressed Spell Damage Prevented

+(26-32)% chance to Suppress Spell Damage

(200-250)% increased Armour and Evasion

+(9-13)% Chance to Block

You take 20% of Damage from Blocked Hits

Every clash leaves one more scar.

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Hardcore Necropolis