The Fledgling

The Far Shot cannot stack with other source of the modifiers such as Far Shot Ascendancy passive skill from the Deadeye or the Lioneye's Glare unique bow. However, note the "(span class="tc -mod")projectile barrages have no spread(/span)" modifier from the Deadeye passive will still take effect and can be used with this helmet. Projectiles cannot collide with Enemies in Close Range: This modifier prevents collisions of projectiles before they have travelled a distance of 2 metres. This is not an area of effect: projectiles that return after travelling can collide with enemies at the original location. Area hits and effects that do not require a collision are not affected (e.g. Poisonous Concoction, Toxic Rain).


(150-200)% increased Armour and Evasion

(30-50)% increased Projectile Speed

(30-50)% increased Projectile Damage

Projectiles cannot collide with Enemies in Close Range

Far Shot

The single well-placed arrow that changes the world must be preceded by ten thousand practice shots.

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