Soul Ascension

Reminder text: (span class="tc -help")Each soul grants 5% increased Attack and Cast speed. You lose 1 soul every 0.5 seconds if you have not gained any souls Recently. Maximum of 45 souls consumed.(/span) Soul Ascension has restrictions on where or how it can drop. It cannot be chanced.


(120-150)% increased Evasion and Energy Shield

+(17-29)% to Chaos Resistance

Eat a Soul when you Hit a Rare or Unique Enemy, no more than once every 0.5 seconds

+(-10-10) to maximum number of Eaten Souls

Fear can be instilled by the smallest entity.

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