The return effects of (span class="tc -mod")Projectiles Return to you(/span) does not require hitting a target for the projectile to return. Hitting an obstacle, hitting an enemy with no remaining projectile behaviours, or reaching the maximum projectile distance will cause the projectile to return to the player's location (or to the proxy if used by a trap, mine, totem, etc.). Note that this modifier also applies to Spells. The following projectile types cannot return:


+(20-30)% to Lightning Resistance

+(30-50) to Dexterity

(25-35)% increased Projectile Damage

Projectiles Return to you

Projectiles are fired in random directions

Too much of something is bad enough;too much of nothing is just as tough.

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