Mind of the Council

The help text of (span class="tc -mod")+20% chance to be Shocked(/span) incorrectly states that (span class="tc -help")Shock increases Damage taken by 15% for 2 seconds(/span). This modifier only grants a chance to be shocked; the magnitude of shock depends on the damage taken from a hit. Shocks inflicted on enemies trigger the (span class="tc -mod")Recover 3% of Maximum Mana when you Shock an Enemy(/span) modifier.[1] This is applied once for each enemy shocked, not per cast or attack. The (span class="tc -mod")you(/span) specifier means that the player must inflict the shock themself.

[wiki]

(230-260)% increased Evasion and Energy Shield

+(15-20) to maximum Energy Shield

(20-30)% increased maximum Mana

10% chance to Shock

+20% chance to be Shocked

30% of Lightning Damage is taken from Mana before Life

Attack Skills have Added Lightning Damage equal to 6% of maximum Mana

Lose 3% of Mana when you use an Attack Skill


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Price in Leagues

Mercenaries

Current:20.00Chaos

Hardcore Mercenaries

Current:10.00Chaos

Standard

Current:1.10Exalt

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Templar