Militant Faith | ||||
Notable passive skills in radius either receive a (span class="tc -mod")+5 to Devotion(/span), or the notable is completely replaced. New Militant Faith notables require at least 150 total Devotion for their effects to activate. Current Devotion total is displayed in the "Misc" tab of the character stat sheet. The following variants of Militant Faith will transform (in-game wording "Conquered") any Keystones within the radius into the following new Keystones: | ||||
| Carved to glorify (2000-10000) new faithful converted by High Templar (Avarius-Dominus-Maxarius) Passives in radius are Conquered by the Templars Historic (two random mods of devotion)Regenerate 0.6 Mana per Second per 10 Devotion3% increased Effect of non-Damaging Ailments on Enemies per 10 Devotion4% increased Area Damage per 10 Devotion1% increased effect of Non-Curse Auras per 10 Devotion4% increased Brand Damage per 10 DevotionChannelling Skills deal 4% increased Damage per 10 Devotion4% reduced Duration of Curses on you per 10 Devotion4% reduced Elemental Ailment Duration on you per 10 Devotion4% increased Elemental Damage per 10 Devotion+2% to all Elemental Resistances per 10 DevotionMinions have +60 to Accuracy Rating per 10 Devotion1% increased Minion Attack and Cast Speed per 10 Devotion1% reduced Mana Cost of Skills per 10 Devotion3% increased Defences from Equipped Shield per 10 Devotion4% increased Totem Damage per 10 Devotion They believed themselves the utmost faithful, but that conviction became oppression. | |||
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