Eye of Malice

At first glance the mod (span class="tc -mod")Nearby Enemies have 50% increased Fire and Cold Resistances(/span) may sound unhelpful; however, it also multiplies negative resistances.[1] For example, if a monster's Cold Resistance was lowered to -30% via sources such as Exposure, Frostbite, Void Beacon, and other methods, Eye of Malice's effect would cause that monster to have -45% instead. Note that this modifier affects the actual resistance (or tooltip resistance) of the monster; it does not scale on player side by how many -#% to monster resistances with any given method (i.e. the scaling is calculated on monster side). Conversely, a monster with 30% Cold Resistance after applying any player's aura/curse/other #% res effect, will have 45% Cold Resistance instead. Therefore, it is important to stack lots of sources of Resistance stripping to get the monster negative.

[wiki]

(400-500)% increased Evasion and Energy Shield

+(20-40)% to Fire Resistance

+(20-40)% to Cold Resistance

25% chance to inflict Cold Exposure on Hit

25% chance to inflict Fire Exposure on Hit

Nearby 3.0m radius Enemies have 50% increased Fire and Cold Resistances


Through vision coloured by burning rage and icy hate peers a visitor from a realm of ill intent...

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