Expedition's End

(span class="tc -mod")Nearby Enemies are Chilled(/span): This stat causes the player to chill enemies within a distance of 3 meters, with a base effect of 10%. As a chill from the player, its effect scales with ailment effect modifiers, it can apply chilled by you stats, counts as having chilled recently, cannot chill with Cannot Chill, and can be reflected by The Fulcrum. It is not a chilling area. Expedition's End has restrictions on where or how it can drop. It cannot be chanced.

[wiki]

(100-150)% increased Evasion and Energy Shield

(5-10)% increased maximum Life

All Damage can Freeze

Freeze Chilled Enemies as though dealing (50-100)% more Damage

Nearby Enemies are Chilled


He may have returned from the frozen southern reaches, but that doesn't mean he ever truly escaped them.

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