Cold Steel

If the player is dealing a lot of additive cold damage with any kind of weapon, the Jewel will allow him or her to convert physical nodes in the southern half of the tree to apply to that cold damage instead. However, as these bonuses will no longer apply to physical output, the only unique weapons with enough added cold damage to justify this strategy (i.e. achieve overall increased damage) is Dyadus when held in the off hand or Debeon's Dirge. As there is no noteworthy main hand weapon with similar amounts of additive cold damage, and the only skills that will not alternate between hands when dual wielding with an axe in the off hand are Heavy Strike and Infernal Blow (each when wielding a dagger or claw in the main hand), this is an unlikely scenario. Skills with Damage conversion to Cold Damage, such as Frost Blades or Ice Crash, will usually not profit from turning increased Physical Damage nodes to increased Cold Damage nodes, as Physical Damage nodes will scale all of the damage, whereas Cold Damage nodes will only scale the cold portion of damage. See Damage Conversion for more information.

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Increases and Reductions to Physical Damage in Radius are Transformed to apply to Cold Damage

Increases and Reductions to Cold Damage in Radius are Transformed to apply to Physical Damage


Winter provides us with her own weapons, hanging from the eaves of our homes.

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