Chin Sol gains more bow damage at close range but has knockback at close range, making the weapon more effective against melee monsters than ranged monsters. The 'Close Range' modifier applies to monsters within distance of 20 units (the radius of cleave).
+(15-25)% to Global Critical Strike Multiplier
+(10-20) to Dexterity
(200-260)% increased Physical Damage
Adds 25 to 50 Fire Damage
(10-14)% increased Attack Speed
50% More Damage with Arrow Hits at Close Range
Bow Knockback at Close Range
As a soldier you want to get close to enemy archers.That is not the case when fighting the Maraketh.
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