Bino's Kitchen Knife

The mods involving killing poisoned enemies synergise well with the notable passive, Adder's Touch. Both the poison and regeneration effects on killing a poisoned enemy are spread in a medium-sized area, last 2 seconds. Poison effect spreads the largest Poison stack on an enemy to enemies around it and is stackable. This means that if you have three poisoned enemies each with two stacks all standing close together and you kill two, their largest poison stack on each slain enemy will spread to the third enemy, so the enemy will now have four poison stacks. While using Poison on Traps, Totems or Minions the "On Killing a Poisoned enemy" effect only works if the Poison kill the enemy.[1] The spreading poison and regeneration are both based on the default Poison duration, not the skill's poison duration, so it'll be a base of two seconds regardless of the skill used.[1]


30% increased Global Critical Strike Chance

30% increased Damage over Time

Adds (50-60) to (120-140) Physical Damage

(40-50)% increased Critical Strike Chance

+(15-25)% to Global Critical Strike Multiplier

+(8-12)% to Chaos Resistance

On Killing a Poisoned Enemy, nearby Enemies are Poisoned

and nearby Allies Regenerate 200 Life per second

Calling it poison would implythat it was even edible.

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Hardcore Synthesis






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